The Book

After writing five game making books, that were about general game making, I decided to make a book about a particular subject matter. I've always been interested in wargames, and over the years have played quite a few. Knowing that making a strategy/wargame is a challenge for even the more experienced game maker, I thought it would make an interesting book for the beginner to intermediate user. So eight months later, a special wargame object and many pages (over 100 more than originally agreed) the book was complete.


   

Table of Contents

Going to War : Creating computer War GamesIntroduction; Chapter 1: Computer Wargames; Chapter 2: Introduction to MMF; Chapter 3: Game Creation Basics in MMF; Chapter 4: Creating Ideas; Chapter 5: Your First Hex Map; Chapter 6: Movement; Chapter 7: Terrain Effects; Chapter 8: Weather; Chapter 9: Enemy Movement; Chapter 10: Attack & Defense; Chapter 11: Generals and Officers; Chapter 12: Digging In; Chapter 13: Maps; Chapter 14: Money; Chapter 15: All at Sea; Chapter 16: Look to the Skys; Chapter 17: Reinforcement and Supply; Chapter 18: Additional Concepts

Table of contents subject to change

 

Book Front Cover
Make Amazing Games in Minutes

Book front cover.


About the Book

I have tried to include as much useful content for the budding Wargamer as possible. The book was originally going to be 350 pages and ended up being over 450. There was still scope for many more pages, but there is a limit to how many pages that can be included.

In the book I have covered many of the topics that you will need to create your own wargame and wargame engine. Within the book are terrain and unit tiles that you can use within your own creations.

At the end of the end of the book you will be able to use the example files as the basis of your own wargame, or amend them to include additional features that have been discussed. The book also covers how to streamline your engine further by using game editors, which if you intend to make multiple wargames is an essential skill to learn.

Unfortunately the computer Wargamer creator has been left in the dark for quite a number of years, and it is really a pleasure to be able to finally see a computer wargame book available. The last book I purchased on wargaming was back in the 1980's, so hopefully people support the book and many more will be made (not just by me but by many other authors). Please let me know your comments, and hope to see you wargame creations soon :).

     

 
 
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